[경영정보시스템] 10장 Nexon의 사례 번역
The chapter-opening diagram calls attention to important points raised by this case and this chapter. Nexon's business is a response to these questions: How do we make money on the Web today? How can we take advantage of more widespread broadband access to the Internet and to new Web 2.0 technologies? Nexon pioneered in the microtransactions business model and became a leading pronider of massively multiplayer online games. The company provides games replete with action and interactivity where players can socialize with friends or other players. By playing up social features of online games, and providing the ability to make online micropayments for small purchases, Nexon's games have huge

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